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Witch Shelf Prop - Portfolio piece two

This is my second portfolio piece of which i used a concept made by Charlie Newt Borovský (Link to their work: https://annathenewt.com/items-prop-design ) of a shelf with an assortment of items. The project was part of a four week long Advanced Game art course at Futuregames. The model was heavily inspired by the work of the artist but not strictly tied to it hence the few changes in the composition which came in the form of some additions of more varying types of items since i believed it would be more interesting of a challenge.
The wallpaper in the UE5 render is sourced from Quixel Bridge.
I am very grateful for all the support I was given throughout this assignment from both peers and teachers alike! 
Linkdln post: https://www.linkedin.com/posts/alexander-aronsson-aba87b28b_im-very-excited-to-show-my-second-piece-activity-7246837367070707713-bskp?utm_source=share&utm_medium=member_ios

Unreal Engine 5 render beauty shot

Unreal Engine 5 render beauty shot

Substance painter render + concept art

Substance painter render + concept art

Turntable

Texture maps and texture slices

Texture maps and texture slices

Texture showcase

Marmoset toolbag

orphagraphic view

orphagraphic view

Wireframe + polycount

Wireframe + polycount

Highpoly and lowpoly

Highpoly and lowpoly

closeup 1

closeup 1

closeup 2

closeup 2

(bonus) Sidebview closeup

(bonus) Sidebview closeup

(bonus) front and back view closeup

(bonus) front and back view closeup